This viewer may optionally make use of a programing library called OpenGL to make nice quickly rendered images. OpenGL has the ability to hook in with what ever hardware graphics acceleration your computer has. To use this library, a "plugin" needs to be downloaded and installed on your computer. This plugin connects Java to the OpenGL binary you already have. It consumes about 300 KB.

The viewer tries to use OpenGL when it starts, and if this fails (because the plugin isnt installed) it falls back to a library everyone has. The viewer creates different represntations of the molecule depending on what graphics library is avalible. After you have installed the plugin you will need to restart the viewer (shift-reload) or maybe restart you browser, or on Windows your entire computer!

The Java-OpenGL connection is provided by JauSoft

Unix Installation

Download our zip file. Untar it and move the files *.jar to /opt/netscape/java/classes/. Move the files *.so.* to /usr/lib/. You may need to be super user for to do this.

WinDOS Installation

Download our zip file. Unzip it and move the files *.jar to /Comunicator/Program/Java/classes/, and move the files *.dll to /Comunicator/Program/Java/bin/.