This viewer may optionally make use of a programing library called OpenGL
to make nice quickly rendered images. OpenGL has the ability to hook in
with what ever hardware graphics acceleration your computer has. To use
this library, a "plugin" needs to be downloaded and installed on your
computer. This plugin connects Java to the OpenGL binary you already have.
It consumes about 300 KB.
The viewer tries to use OpenGL when it starts, and if this fails (because
the plugin isnt installed) it falls back to a library everyone has. The
viewer creates different represntations of the molecule depending on what
graphics library is avalible. After you have installed the plugin you will
need to restart the viewer (shift-reload) or maybe restart you browser,
or on Windows your entire computer!
The Java-OpenGL connection is provided by JauSoft

Unix Installation
Download our zip file. Untar it and
move the files *.jar to /opt/netscape/java/classes/. Move the files
*.so.* to /usr/lib/. You may need to be super user for to do this.
WinDOS Installation
Download our zip file. Unzip it and
move the files *.jar to /Comunicator/Program/Java/classes/, and move
the files *.dll to /Comunicator/Program/Java/bin/.